startslot

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void IASetVertexBuffers( [in] UINT StartSlot, [in] UINT NumViews, [in, optional] const D3D12_VERTEX_BUFFER_VIEW *pViews ); Parameters [in] StartSlot. slot mirip olympus Type: UINT Index into the device's zero-based array to begin setting vertex buffers [in] NumViews Type: UINT

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